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Sign up now, it's free! This is an introduction to using the IDE, where we demo some of its highlights and provide a bunch of tips along the way. Learn about building Qt for Embedded devices running Linux.
Learn how to add Qt recipes to your own Yocto build, and how to build library for systems without it. We'll cover the main factors to consider when choosing graphics and input handling and how to scale down to low-end devices with Qt Lite. The biggest decisions contributing to a short time to market are done in the early days of the project. We share and discuss learnings based on the extensive experience with embedded customers over the years. Sometimes required experience is difficult to come by.
Drop us a line! Build your world with Qt! Read all about it! Meet Qt 5. Highlighted Features in Qt 5. Optimized QML Compiler Pipeline The internally used compiler pipeline that compiles QML into binary data structures is much simpler and neater than before, with some nice effects on performance and lots of good other side effects! Expanded Support for Loading Compressed Textures in Image element With more graphics-intensive UIs, demands for graphics memory to hold the textures increase.
Qt High-DPI Support The widgets themes available on Windows Desktop were updated to better support high-DPI displays, including fixes for several rendering issues, providing improved appearance and functionality. New in Qt Location Qt 5. Due to many customers relying upon Qt LTS releases, ensuring great performance and reliability is a big focus for the 5.
Besides the usual bug extermination, we didn't miss a chance to throw in a few crowd-pleasers. For a more comprehensive Qt Docs overview of new and improved features in Qt 5.
This provides access to all of the built-in types and functions defined by this standard. A big time-saver is this new item in Qt Quick for working with tables.
Now you can have an application running on a remote host and render its GUI in a local web browser. Qt Quick applications now have a fully supported lightweight declarative API for recognizing and handling the most common mouse, touch and multi-touch gestures press-hold-release, drag, and pinch from mouse and touchscreen, in parallel across the scene.
Working with a configuration that is way different than what we officially support? Tell us more, we also love tinkering around and have helped many Qt fans get up to speed. Learn how Qt fans worldwide used Qt to build great things.
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